Explore Diverse Competitive Maps in a Fast-Paced Online Multiplayer FPS
Venge currently features multiple playable maps across 4 unique game modes, delivering a **fast-paced FPS mobile** experience designed for competitive players and fans of **online multiplayer FPS shooters**.
Each map is crafted with distinct themes, vertical layouts, and strategic routes, ensuring intense firefights, tactical movement, and replayability in this **competitive shooting game** optimized for mobile devices.
From ancient temples to frozen tundras, every environment supports specific modes and weapons, making Venge a true **mobile FPS shooter with unique maps** and skill-based gameplay.
• **Sierra** – Inspired by Ancient Egyptian sandstone settlements, Sierra supports *King of the Hill*. Two main combat zones are connected by lower paths, with the central plaza surrounded by three strategic terraces. The Market Square offers alternative routes that are easy to defend, creating high-tension standoffs.
• **Tundra** – A snow-covered, icy battlefield with constant snowfall. Supports only *Gun Game*, where players progress through weapon ranks; the first to score a kill with the final weapon wins. Three main squares are linked by a cave system, with frequent terrace battles and key areas like the Dock, Cave System, Hall of Fame building, and Market Square.
• **Mistle** – A team-based objective map supporting only *Payload*. Each team spawns in opposite corners, with a wide open battlefield between two fortress-like structures. A narrow river divides the map, while the Snake Temple (Team A) and the Castle (Team B) connect to the main area via tunnels, ramps, corridors, and defensive balconies.
• **Temple** – Designed by a dark god, this cursed arena supports only *Black Coin*. Players collect cursed coins from fallen enemies and deliver them to the central altar. Three main corridors lead away from the altar, with one path climbing to the top of the shrine and others branching to the front and sides of the map.
• **Sandstorm Blitz & Xibalba** – Sandstorm Blitz is Venge’s first weapon-specific map, limited to sniper rifles and supporting *Deathmatch*. High cliffs are accessible via jump pads and gliders, enhanced by dust devil updrafts. Xibalba, once removed due to critical issues, has been fixed and re-released as an ancient sacrificial site supporting *Black Coin*, featuring tall buildings, terraces, alleys, and a central connection between two map sections.
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