A brief, impactful story game exploring how viral media shapes beliefs and fuels divisiveness
Viral Cycle: The Behold Game is a short, thought-provoking experience inspired by We Become What We Behold. In just minutes, witness how social media magnifies tiny conflicts into chaotic reactions, capturing the rapid spread of tribalism and political polarization. This reflective narrative pairs perfectly with fans of experimental storytelling, weird games, and commentary-driven indie titles.
Capture “news,” influence how circles and squares react, and watch their world shift in real time. With engaging artwork, immersive sound effects, and branching moments that alter behavior, this game highlights how quickly emotions can escalate online. Ideal for players who enjoy indie narrative games, psychological social-media simulators, and short decision-based experiences.
Whether you love We Become What We Behold, There Is No Game, Illuminati-style mysteries, or Dumb Ways to Die-type interactions, Viral Cycle: The Behold Game delivers a memorable, socially reflective journey.
- Short and thought-provoking game about social media dynamics
- Impactful moments that shape how people think and act
- Diverse characters and stories with emotional tension
- Beautiful artwork and immersive sound effects
- A reflective experience on viral behavior, politics, and perception
Caution: This game features disturbing themes including violence and social degradation. Player discretion is advised.
Please note: Viral Cycle: The Behold Game is an unofficial adaptation of the original We Become What We Behold by Nicky Case. The original web version can be accessed at: https://ncase.itch.io/wbwwb.